Spike Prime - Number Game - Katka, Barbora a Matej

From RoboWiki
Jump to: navigation, search

Back to: List of projects of Spike up Prime Interest in Science and Technology through Games

About the project

In this project, we build a simple math game for two players. Each player selects a number 1-99 (you can experiment with changing this interval) using the manual console that the other player does not see. The player who selects a higher number wins, but only if it is higher than twice the number of the other player.

SpikeNumberGame.jpg SpikeModelNumberGame.png

Video

Build a robot

Get the robot ready

Ideas for further work and consideration

  • First try to play with changing the interval of guessing. Can you try to calculate the chances of winning, if the players take random moves? What would be the best strategy if the player moves according to that probability? How does it change, if he or she adds some randomness - for example playing random move in 50% of cases.
  • Can you think of redesigning the game to play rock-paper-scissors?
  • Can you think about some other variation - perhaps selecting different kind of strategic moves with winning priorities between different actions?

Evaluate your performance

Think about what you did well and what you could do better next time. And also how could the game be more interesting.