Difference between revisions of "Projects AI Robotics"
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− | [[Lego Spike Prime - Klára Senderáková, Štefan Beluško]] | + | [[Tello Drone detecting the line numbers - Ibrahim Hayik]] |
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+ | [[Lego Spike Prime - Klára Senderáková, Štefan Beluško]] | ||
[[Niryo Ned One - Ján Radovan Zubo, Martin Vitan, Gabriel Kožuch]] | [[Niryo Ned One - Ján Radovan Zubo, Martin Vitan, Gabriel Kožuch]] | ||
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[[Lego Spike Prime Fishing game - Everest Alonso]] | [[Lego Spike Prime Fishing game - Everest Alonso]] | ||
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+ | [[RPI Step Motor controller - Viktor Mihalovic]] | ||
== 2023 == | == 2023 == |
Latest revision as of 05:12, 10 November 2024
This page contains student projects from the course Algoritms for AI Robotics
Please create a separate page for each project:
2024
Tello Drone detecting the line numbers - Ibrahim Hayik
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Lego Spike Prime - Klára Senderáková, Štefan Beluško
Niryo Ned One - Ján Radovan Zubo, Martin Vitan, Gabriel Kožuch
Niryo Ned One - Townend Joseph
Lego Spike Prime Shooting game - Asier Mayoz, Ana Alonso
Lego Spike Prime Fishing game - Everest Alonso
RPI Step Motor controller - Viktor Mihalovic
2023
Robot NICO IR senzor - Jakub Mišovský
Robot Eyes - Martin Slimák, Adam Struharňanský, Matej Magát
Janko Hraško - Miroslav Cibula, Tomáš Búcsi, Juraj Gavura
Jupiter-pohyb po fakulte - Tomáš Vikiszály
Kocúr v čižmách - Saša Snidová, Veronika Bendíková
Robot-sledovanie čiary/nasledovanie cieľa - Ondrej Adam, Tomáš Iványi
Čokoládová ruka - Martin Demovič
Dron sledovanie čiary -Patrik Homola
Kocúr v čižmách - Viktória Terebová
Pathfinder - Hana Hornáčková, Jozef Ševčík, Jelena Epifanic, Dario Lamaj
2021
Robot-controlling Glove - Elisabet Delgado Mas
Kocur v Cizmach - Aljaž Andolšek and Ursek Slivsek
Ottis - Aljaž Andolšek and Ursek Slivsek
LunarLander (Deep) Q-learning - Filip Pavlove
Tello dron s OCR ovladanim - Jan Spirka
2020
Robot Otto očami začiatočníka - Patrik Modrovský
2019
BOB808 - Peter Šeban, Jerguš Greššák
Lilli object interaction - Michal Fikar, Nina Lúčna
MazeWalker - Beatriz Ramos, João Estorninho
100(1+1) - Lauren Kondratiev, Danijela Topić Vizcaya
2018
Ottov plynulý pohyb a úprava prehrávania skladieb pomocou buzzera - Denis, Jana
Tatrabot 2D mapping - Johanna, Romana, Nicole, Oswaldo, Matej, Viktor
2017
Tatrabot mapuje miestnost - Igor Slovak
BugBox(použitie DQN pri učení štvornohého robota optimálnej chôdze) - Martin Zvara
Identifikácia robotov na zákalde špecifických objektov pomocou webkamery - Dominik Knechta
Myš sledujúca čiaru - Marián Margeta a Marián Jonis
LCS in context of ML- Martin Mihál
Robot ovládaný pomocou natrénovanej neurónovej siete - Katarína Kotrlová
2016
Space orientation robot in V-Rep - Dominik Kotvan a Ladislav Wagner
Tatrabot coordination - Ákos Hervay
Kladky s EV3 - Michal Rakovský a Martin Palka
Genetically evolved Neural Network for Tatrabot LineFollowing- Timotej Jurášek
Simulation of two-state Partially Observable Markov Decision Process - Roman Brojo
Monte carlo locatization with robot Mikes - Tomas Kubla
2015
GolfBot - Andrej Jursa a Michal Moravčík
Sokoban - Dušan Suja, Máté Tibor Krajczár, Tamás Danis
2014
Lego Mindstorms Ev3 Project - Ondrej Slovak
LEGO NXT project (Martin Marko, Martin Šalka)
GAZEBO simulator (Ľubomír Chriašteľ)
ASUS Xtion pre robota SmelyZajko (Marek Jelen, Miroslav Garai)
Robot Following using Camera (Marian Vysluzil)
2013
Robot_constructs_a_map_of_a_maze_-_Adam_Bilisics
Visual navigation for Acrob or SBOT robot with Android with camera ( Marek Kádek, Jana Sucháneková)
Acrob robot constructs a map of a maze (Péter Dobsa, Gergely Labanc)
Acrob robot constructs a map of a maze - obstacles around the robot (Jozef Belko)
Trajectory from gyro/accellerometer/compas
Parking of robots in Remotely-operated laboratory
Pohyb robota po čiare a zaznamenávanie vzdialenosti okolitých objektov (Dudík, Kemény)
Evolution with Open Dynamics Engine (Bečvarová Ľuboslava)
Acrob navigation in maze using neural network (Kundlová, Jurenka)
Navigation of the robot arm with ANN(Karin Vališová)
Trajectory from gyro/accellerometer/compas with 9DOF IMU (Michal Zemko, Peter Svitok)
2012
Identification of beer bottle using OpenCV
Feedforward Backpropagation Neural Networks
2011
Tetrix robot with localisation using a neural network
Robot nasleduje čiaru a vykreslí svoju dráhu do programu
Mouse in Maze with robot E-Puck
Natural language interface for SBOT
Lego RCX following the line and obstacle avoiding
Implement a simple LCS for the SBOT robot
New applet control interface for the lab control page
Reproducing a learned geometrical object using drawing pen of Robotnacka robot
Obstacle avoidance training in Khepera 2 simulator via neural network
2010
Line Following Sbot Using Reinforcement Learning
Controlling robots in remotely-operated laboratory using Objection language
Robot Parking using NEAT - Neuroevolution of augmenting topologies
Gripper Functionality for Remotely-Operated Robotics Laboratory
Visualization of Robotnacka Trajectories in Robotics Laboratory
Robot whitch follow a line and stop back up of barrier
Robot with ultrasonic distance sensors
Braitenberg vehicles implemented using SBOT robot
Simple python GUI for SBOT without packets